A game designer explains the success of QAnon, in terms of game design

Reed Berkowitz is the director of the Curioser Institute, which explores the structure and psychology of storytelling through interactive experiences — largely using games, particularly with augmented reality. As a professional game designer, he's been fascinated by QAnon, and the ways it seems to have exploited and subverted the tools of interactive gaming with almost frightening efficiency and deliberate intention. — Read the rest



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